Exertion Games Lab (2013-2014, 2015) Melbourne AU
RMIT University Visiting Researcher, and Research Fellow.
My research with the Exertion Games Lab will advance Australia’s interdisciplinary research on wellbeing by creatively bringing into dialogue notable scholars whose work traverses cutting-edge design, social sciences, sports sciences, computer sciences and the humanities. This work will also integrate new interdisciplinary research with bold analysis and designs, to build informed public engagement. I bring unique expertise in arts-led-research and human-aquatic performance to collaborate with Prof. Floyd Mueller, Director of the Exertion Games Lab and world-leading designer of Exertion Games. As a member of the lab, I focus on the development of design research, concept and implementation of a bodily game; practical application and empirical feedback on formal research on exertion games; and research on enhancing, and extending the human performance experience underwater.
Leading Performance Workshops
Practical research highlights collaborating with the Exertion Games Lab in Melbourne.
Positive Pressure Performance, 2013 #Experimentation
Ballet Lab, Exertion Games Lab & Aquabatics workshop bodies in inflatables and underwater. RMIT Design Hub & Melbourne City Baths.
Gravity Play Performance, 2013 #Investigation
Imagining performance at the 2020 Olympiad: Pell and McRae, RMIT Design Hub & Adelphi Rooftop Pool and Astronauts as Homo Ludens: Pell & Mueller.
High Altitude Performance, 2015 #Demonstration
High Altitude use for Qualisys Motion Capture Systems and NeXus-10 MKII at the Opening of the Centre for Games Design Research, RMIT Design Hub.
Publications with RMIT collaborators
Pell & Mueller (2016) Homo Ludens: how an analysis of play and performance during spaceflight can inspire the cultural sector to retro-design for new modes of space and spatiality. 67th International Astronautical Congress (IAC), Guadalajara, Mexico, 26-30 Sep 2016.
Pell & Mueller (2016) Technology meets Adventure: Learnings from a Technology Expedition in Nepal. UbiComp, Heidelberg, DE 12-16 Sep 2016.
Raffe, W., Tamassia, M., Li, X., Pell, S.J., Zambetta, F., Mueller, F. (2015) Player-Computer Interaction Features for Designing Digital Play Experiences across Six Degrees of Water Contact. CHI Play 2015, London, UK
Pell & Mueller (2013) ‘Aquabatics: a novel approach to oceanic performance’ In Proceedings OPB13 Oceanic Performance Biennale, Auckland NZ. Nov 2013.
Pell & Mueller (2013) Designing for depth: underwater play. In Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death (IE '13). ACM, New York, US DOI=10.1145/2513002.2513036
Pell & Mueller (2013) Gravity well: underwater play. In CHI '13 Extended Abstracts on Human Factors in Computing Systems. ACM, 3115-3118. DOI=10.1145/2468356.2479624
Pell & Mueller (2013) Designing mixed gravity exertion games for humans in space, IAC 2013 64th International Astronautical Congress, 24th Symposium of Space and Society (E5) New architectural, Strategic and Design Approaches to the Future of Human Space Flight (1) Beijing ROC.
ARC Discovery Grant Submission Summary - CI Mueller & Pell
How to design aquatic digital play to support Australians’ wellbeing?
"From the beach to the backyard pool, water-based interactions play a fundamental role in Australians’ wellbeing. At a time when digital technology is increasingly used to support fitness and wellbeing, this project explores the opportunities that interactive technologies bring to the aquatic domain for new kinds of bodily play engagements. This project will design a series of inspirational aquatic play systems, developing an innovative set of conceptual tools for understanding and harnessing the potential of digital water-based play now and in the future. This project contributes to Australians’ wellbeing through water-based activities by shaping the future of how Australians play with water."
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