Exertion Games Lab (2012-2014, 2015) Melbourne AU

RMIT University Visiting Researcher, and Research Fellow

Faculty of Media and Communication, Centre for Games Research Design

Sarah Jane Pell

I bring unique expertise in arts-led-research and human-aquatic performance to collaborate with Prof. Floyd Mueller, Director of the Exertion Games Lab and world-leading designer of Exertion Games. As a member of the lab, I focus on the development of design research, concept and implementation of a bodily game; practical application and empirical feedback on formal research on exertion games; and research on enhancing, and extending the human performance experience underwater. My research with the Exertion Games Lab will advance Australia’s interdisciplinary research on wellbeing by creatively bringing into dialogue notable scholars whose work traverses cutting-edge design, social sciences, sports sciences, computer sciences and the humanities. This work will also integrate new interdisciplinary research with bold analysis and designs, to build informed public engagement. Furthermore, experimental outcomes assist in the refinement of collaborative methedologies and purposefully inform the scope of future collaborative investigations with Prof. Mueller to advance new Discovery in Aquatic play.

Leading Performance Workshops 2013-2015

Practical research highlights collaborating with Prof. Floyd Mueller and the Exertion Games Lab, RMIT University, Melbourne AU.

Sarah Jane Pell directing BalletLab Aquabatics Workshop, City Baths 2013. Photo Tom Penney

Positive Pressure Performance, 2013 #Experimentation
Ballet Lab, Exertion Games Lab & Aquabatics workshop bodies in inflatables and underwater. RMIT Design Hub & Melbourne City Baths.

More information
Gravity Well, Pell & McRae, Adelphi Pool 2013

Gravity Play Performance, 2013 #Investigation
Imagining performance at the 2020 Olympiad: Pell and McRae, RMIT Design Hub & Adelphi Rooftop Pool and Astronauts as Homo Ludens: Pell & Mueller.

More information
High Altitude Mapping by Pell: Qualysis Demo, Centre for Games Design Research Opening, RMIT Design Hub 2015

High Altitude Performance, 2015 #Demonstration
High Altitude use for Qualisys Motion Capture Systems and NeXus-10 MKII at the Opening of the Centre for Games Design Research, RMIT Design Hub.

More information

Spin-off XGL projects/approaches on Space Analogues 2016-2019

LifeTree VR Game by Rakesh Patibander

LifeTree, 2018-2019
Research into use of Interactive pursed lipped breathing VR Game in Analogue Missions.

More information
Bubbles On Mars IAC-18-B3.GST-IP

Bubbles On Mars, 2018 IAC IP
An Interactive Presentation for the International Astronautical Federation on 360°technology supporting play and performance on analogue EVAs (spacewalks).

More information
Ubicomp 2016 Logo

Ubicomp 2016, Heidelberg, DE
ACM International Joint Conference on Pervasive and Ubiquitous Computing, 12-16 Sep 2016

More information

Selected Publications